All fable games are very polemical, there are some things people loathe and love at the same time. In this case the same scenario persists.
Although the story picks up with the children of your former Fable II hero, you get a whole new place to explore. The towns have changed, some have thrived and most of them have pretty much disappeared. One good thing is you can still guess where the former places were, being the easiest to spot the gypsy camp and the nearby lake, both very important places in the previous game, which adds a sense of nostalgia to the game play for the people who have played the previous game.
The new relationship mechanic has been changed. this is a very important feature since Fable is all about decisions and relationships. Instead of a emotion wheel, there are now limited options (in most cases one positive and one negative easily identifiable). this change is both deep and superficial at the same time because now you can only interact with one person at the same time, making it a lot harder to gain sympathy with an entire town and also the previous emotion wheel could be easily stripped down to just negative or positive actions, this is for the best . Also, in order to gain the friendship/love of a certain someone, you have to complete certain errands like a delivery boy which now you have to work a lot harder if you want to have a lover in every town.
The experience system has changed also, now you get guild seals you can spend on abilities. some very handy like upgrading the melee/ranged/magical attacks and some completely useless, like a new set of dyes. You can get guild seals by interacting with people, fighting and quests. You can still decide if you want to be good or evil, but these get a trivial tone considering you are now organizing a revolt against the king. You can be a paid murderer and still be most love person in Albion.
The fighting mechanism changed very little, the only important modification is the magic casting, say goodbye to the magic queue, now you can mix two magic spells at the same time, but if you need to change magic, now you have to swap them directly in the menu.
Speaking of, the menu and map went through a complete change from scrap, now the menu is a physical place. if you want to change weapons you have to walk up to the armory and approach your desired weapon. As far as the map goes, now you... have a map! you can actually navigate through all the zones of Albion and even navigate in sketched version of the zones, but the usefulness is basically to buy/sell/upkeep your real state and consult your quests and missions. The absence of mini maps really make exploring a frustrating task.
Probably the best improvement is the looks of the places, often you will stop in the middle of a quest just to look the beautiful landscape.
HOW DOES IT LOOK? Fable III shows a great side of improvement on it's visualization towards the game. It presents a nice sense of depth and perception as well as the environment is very crisp and clear. Compared to the previous game (Fable II) this game seems to have improved a lot with lighting and shadows and taking away the "glow".
HOW DOES IT SOUND? The music is great in the game, although voice acting can get repetitive and random "ooh" and "aah" from the crowd gets pretty annoying. Other than that, it's straight up British accents and Magic SFX and Gun SFX.
HOW DOES IT PLAY? It plays decent, although with three buttons and nothing else it can get tedious especially for the cake-walk fighting scheme it presents the gamer. I feel like the fighting could have been more improved but hey, who am I to complain about fighting when it lets you just walk on-through.
HOW LONG WILL IT LAST? The game will last you quite a few hours, in fact I would say 15-18 hours worth. Although, that is just the main story line. This game has side quests, and that would probably give you +10 or so. But, I finished the main story in a day, so that could tell you something.
HOW IS IT PRESENTED? There are some technical problems you'll have to endure when playing the game. First of is the guide trail, that trusty guide now tends to, well, disappear. it took me 45 minutes to find someone for a quest start because the trail kept disappearing. Another one hits the few who actually enjoy getting money as a blacksmith or musician. in these mini games it tends to lag and freeze for a second and it makes you ruin your spree.
FINAL VERDICT:
"Should I buy this game? well, reading other reviews, this game is like a fruitcake, you either love it or hate it so, if you enjoyed the previous fable and can withstand some technical setbacks then you will probably enjoy this game, but as i said, it won't be radically different."


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