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EA has revealed that it will co-publish the upcoming Funcom MMO The Secret World, although no further details regarding the game’s actual release date have been revealed.

“We are thrilled to have the opportunity to work with Funcom, one of the world-leaders in the development of massively multiplayer online games,” says David DeMartini, Senior Vice President and General Manager of EA Partners. “We are very excited to be able to take part in the growing online gaming category with such a highly anticipated title as ‘The Secret World’.”

For those that don’t know, ‘The Secret World’ is described by Funcom as a “next-generation massively multiplayer online game” for the PC where players are given the freedom to create and progress their characters, unbound by the restrictions of classes and levels. Players will get the opportunity to join one of the three secret societies and fight for power over important locations throughout our own world.  They’ll also journey through familiar places across the globe, such as Egypt, New England, London, New York and Seoul and battle monsters of myth and legend.

“We are tremendously excited to be working with what is undoubtedly the world-leading games publisher for the past decade, and it is also a great testament to the fantastic work of our development team,” says Funcom CEO Trond Arne Aas. “The experience and the knowledge that Electronic Arts brings to the table will be instrumental in allowing us to realize the full potential of ‘The Secret World’.”

So, what are YOUR thoughts on the potential of The Secret World? Is the game on your radar? Sound off below.

Posted by Anonymous

2 Comments

  1. RYan Gannon Says:
  2. I have been waiting for this game with bated breath ever since the first trailers went up. I love the idea of an MMO set in a relativity present-day earth, but with magical powers.

     
  3. This is one of those games where doing it right could alter the MMO genre. Unfortunately due to WoW and the culture it has created within the MMO community it will be very unlikely to pull those players into it’s fold. I believe this game will need to market to the non MMO market to succeed where others have failed.

    I’d also like to add that the framework of the game they describe seems to remind me heavily of Vampire: The Masquerade’s system. This could be THE place for people who desire a more in depth roleplay experience.

    The Dragon never sleeps.

     

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