Fable fans that have been enduring a bit of frustration from various encounters with numerous bugs in Fable III will be happy to know that Lionhead Studios has stepped up to deliver a hefty 5MB patch that attempts to make Albion a little less annoying. The patch, which you’ll acquire the next time you boot up the game through the latest title update, addresses everything from quest glitches and online issues to audio problems and straight up crashes. We’ve got a full list of the major and minor fixes below. Check em’ out and then go back to enjoying a fixed-up Fable III.
MAJOR FIXES
• Sanctuary: Fixed numerous issues whereby Jasper would stop talking or whereby the world map would become unusable
• Quests: Tabletop: The Hobbes may not spawn in the last area causing the player to be unable to progress
• Quest: Tabletop: Online multiplayer: Player host is unable to vault off platform to Hobbe area
• Quest: Tabletop: Player can become stuck behind some rocks
• Quest: Tabletop: After defeating the hollowmen in the room with the lever the player is unable to progress
• Quest: The Masquerade: Player can become trapped in Reaver’s mansion.
• Quest: The Masquerade: Player can fall out of the world
• Quest: GNOMES PART 1: Player can break script
• Live: The players fall out of the world (FOOTW) when transitioning from Shifting Sands to The Veiled Path
• Crash: Mourningwood guards audio
• Crash: During the quest “Peace, Love and Homicide”
• Quests: Tabletop: The Hobbes may not spawn in the last area causing the player to be unable to progress
• Quest: Tabletop: Online multiplayer: Player host is unable to vault off platform to Hobbe area
• Quest: Tabletop: Player can become stuck behind some rocks
• Quest: Tabletop: After defeating the hollowmen in the room with the lever the player is unable to progress
• Quest: The Masquerade: Player can become trapped in Reaver’s mansion.
• Quest: The Masquerade: Player can fall out of the world
• Quest: GNOMES PART 1: Player can break script
• Live: The players fall out of the world (FOOTW) when transitioning from Shifting Sands to The Veiled Path
• Crash: Mourningwood guards audio
• Crash: During the quest “Peace, Love and Homicide”
MINOR FIXES
• General improvements to performance and frame rate
• World: Online multiplayer: Fast Travel area does not extend from end of level the “The Hole” to go to Mistpeak Valley
• World: Player can fall out of environment in Mistpeak Valley while in combat
• World: After proposing marriage, Bowerstone Castle cannot be selected as family home
• World: If client repairs a house, the house goes from renting out to living in
• World: Player can become stuck during Castle Battle after vaulting over sandbags near burning cart
• World: Bowerstone Industrial: Player can fall off the world
• World: A fix for existing or future FOOTW situations
• World: Online multiplayer: No Particle Effects on Host Screen after Marrying another Player
• Live: Orbs do not always show up
• Live: Online multiplayer: Fixed an issue with sliding host in the sanctuary
• Live: Fixed several issues relating to gifting and receiving gifts in local and online co-op
• Quest: Tabletop: Breadcrumb not leading to Demonic Chickens
• Saves: Fixed a few issues that could cause a corrupt save game slot
• World: Driftwood: Hero can become stuck inside of tree
• World: Shooting a crate creates a duplicate crate
• World: Black chicken in castle gardens flies straight up into the air for several seconds when kicked
• Speech: Japanese: Reaver is missing VO in one quest
• World: Online multiplayer: Fast Travel area does not extend from end of level the “The Hole” to go to Mistpeak Valley
• World: Player can fall out of environment in Mistpeak Valley while in combat
• World: After proposing marriage, Bowerstone Castle cannot be selected as family home
• World: If client repairs a house, the house goes from renting out to living in
• World: Player can become stuck during Castle Battle after vaulting over sandbags near burning cart
• World: Bowerstone Industrial: Player can fall off the world
• World: A fix for existing or future FOOTW situations
• World: Online multiplayer: No Particle Effects on Host Screen after Marrying another Player
• Live: Orbs do not always show up
• Live: Online multiplayer: Fixed an issue with sliding host in the sanctuary
• Live: Fixed several issues relating to gifting and receiving gifts in local and online co-op
• Quest: Tabletop: Breadcrumb not leading to Demonic Chickens
• Saves: Fixed a few issues that could cause a corrupt save game slot
• World: Driftwood: Hero can become stuck inside of tree
• World: Shooting a crate creates a duplicate crate
• World: Black chicken in castle gardens flies straight up into the air for several seconds when kicked
• Speech: Japanese: Reaver is missing VO in one quest
0 Comments